Hayley March – Ozobot https://ozobot.com Tue, 14 Jan 2025 21:57:36 +0000 en-US hourly 1 https://wordpress.org/?v=5.3.2 https://static.ozobot.com/assets/4b9d6553-cropped-7fb68a80-ozobot-brandmark-white-32x32.png Hayley March – Ozobot https://ozobot.com 32 32 Holiday Themed Lessons https://ozobot.com/holiday-themed-lessons/ https://ozobot.com/holiday-themed-lessons/#respond Fri, 28 Oct 2022 17:00:00 +0000 https://ozobot.com/?p=18240 ‘Tis the season to add these holiday lessons to your lesson plans! This winter season we wanted to make teachers’ lives as easy as possible by supplying you with some of our favorite holiday themed lessons. Each lesson is equipped with a full lesson plan as well as a list of all the materials you …

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‘Tis the season to add these holiday lessons to your lesson plans! This winter season we wanted to make teachers’ lives as easy as possible by supplying you with some of our favorite holiday themed lessons. Each lesson is equipped with a full lesson plan as well as a list of all the materials you will need. From learning about Hanukkah, to Christmas traditions, we’ve got you covered! 

Check out the lessons below: 

The Snow Plow 

The Snow Plow: a holiday themed STEM lesson by Ozobot.

Grades: 5 – 8 

Engineering/Tech

Students will work in teams to design and build a plow that will attach to their Evo. Once created, they will create an Ozobot Blockly program that will navigate their robot through the roadway track and plow the “snow”. 

View Lesson → 

Ozobot Winter Traditions Parade 

Ozobot Winter Traditions Parade - a holiday themed STEM lesson for students in grades 1-6

Grades: 1 -6 

Art, Social Studies

For this lesson, students will learn about and discover different holiday traditions from around the world. They will then engineer some holiday decorations for their bots to wear. Using Ozobot Blockly or Color Codes they will show off their decorations during an in-class holiday parade!

View Lesson →

Christmas Directional Activities 

Christmas Directional Activities - a holiday themed STEM lesson by Ozobot using Color Codes

Grades: 1 – 4 

Computer Science 

Students will help the elf (Evo) collect as many gifts as they can on their way to the sleigh. Using Color Codes they must make sure Evo stays away from the snow storms and collects as many gifts as possible. 

View Lesson →

House Lighting Activity 

Students use Ozobot Blockly coding skills to create different light sequences

Grades: K – 12

Art 

In this activity, students will be able to use their Ozobot Blockly coding skills in a more creative way by trying different light sequences. They will also use Color Codes to code Evo to light up their Holiday House.

View Lesson → 

Ozobot’s Winter Scavenger Hunt 

Winter Scavenger Hunt - a holiday themed STEM lesson for kids by Ozobot

Grades: 2 – 5 

Computer Science 

It is a race to collect all the items in the maze! Students use Color Codes to find the fastest path to visit every item only once. 

View Lesson → 

Decorating the Kwanzaa Unity Cup

Decorating the Kwanzaa Unity Cup - a holiday themed STEM lesson for students of all grade levels

Grades: K – 12 

Social Studies, Computer Science

For this lesson, students will identify the seven basic symbols of Kwanzaa, as well be able to define what a symbol is. They will then create a decorative sleeve for a Unity Cup with the seven symbols of Kwanzaa. 

View Lesson →

Christmas Village 

Students use Ozobot Blockly and Color Codes to create a Christmas Village for Evo. STEM activities for high school students

Grades: 9 – 12 

Math, Computer Science, ELA, Art, Engineering/Tech

This challenging lesson uses both Ozobot Blockly and Color Codes. In this lesson, students will work as a team to create a Christmas Village. They will code Evo to play holiday songs using Ozobot Blockly when it arrives on a specific driveway of a home. Teamwork is very important for this lesson. 

View lesson → 

Dreidel Bot

Students use Ozobot Color Codes to program Evo coding robot to mimic a spinning dreidel in this STEM activity for all grade levels

Grades: K – 12 

Social Studies 

In this lesson, students will use Color Codes to program Evo to mimic a dreidel by spinning and running on a timer.

View Lesson → 

Reinbot Landing Practice – Learn Anywhere

Reinbot Landing Practice is a Christmas STEAM activity for studens of all grade levels by Ozobot.

Grades: K – 12

Social Studies, Computer Science

Santa’s reindeer need to be very precise to land on a rooftop. Students will use the launchers and Color Codes to ensure Reinbot (Evo) stops somewhere on the rooftop. Students will need to compare speed codes to land within the target in 30 seconds and they will identify trajectory lines to land within the target.

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Do you want to build a snowman?

A picture of "Do you want to build a snowman?' STEM lesson.

Grades: K – 6 

Computer Science, Art

This lesson allows students to create a snowman and use directional Color Codes to code Evo by different parts of the snowman. They will then draw the snowman at the end using the objects they “collected”.

View Lesson → 

Creating a Gingerbread Person Using  Attributes

A picture of students participating in Creating a Gingerbread Person Using Attribute STEAM activity by Ozobot

Grades: K – 2

Math, Engineering/Tech

Students will code Evo to go left or right using Color Codes and choose attributes for their gingerbread person. Then, they will build their gingerbread person and share it with the rest of the class. 

View Lesson → 

Code-a-Flake

A picture of student made snowflakes from Code-A-Flake STEM activity for beginner coding students

Grades: K – 4 

Computer Science, Art

In this lesson, students will put their Color Codes skills to the test. Students will plan, draw, and cut out their very own snowflakes. They will then add different Color Codes to their snowflakes for Evo to go over and make sure Evo doesn’t fall through the cracks. 

View Lesson →

The Best Christmas Pageant Ever

Students use Color Codes to retell the story The Best Christmas Pageant Ever in correct sequence in this STEM lesson

Grades: 3 – 6 

Computer Science, ELA

The Best Christmas Pageant Ever is a story about the six worst children in the history of the world. For this lesson, students will use directional Color Codes to retell the story in the correct sequence. 

View Lesson → 

OzoClaus

OzoClaus is a Christmas themed STEAM activity for beginner STEM students

Grades: K – 5 

Computer Science 

Help Evo deliver presents to the houses of the good girls and boys before the time runs out on Christmas Eve! Students must program their Evo to avoid the Grinch, stop at each house to deliver presents, take a quick break for milk and cookies, and return to the North Pole before Christmas morning. 

View Lesson → 

Catching Santa 

Catching Santa STEM activity uses Color Codes to get Evo to Santa.

Grades: PK – 1

ELA, Engineering/Tech

For this lesson, students will use Color Codes to get Evo to Santa. They will learn how to calibrate their Evo and utilize critical thinking and problem solving skills. Students will also have to debug their code as needed to help Evo catch Santa. 

View Lesson → 

The Ozobot Express 

A picture of kids participating in The Ozobot Express STEM lesson

Grades: PK – 3

Art 

In this lesson, students will draw a variety of lines for Evo to follow. Students will learn how to operate Evo with Color Codes and learn how Evo senses its environment and moves along lines.

View Lesson → 

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Spooky Season OzoThings https://ozobot.com/october-ozothings-spooky-steam-season/ https://ozobot.com/october-ozothings-spooky-steam-season/#respond Thu, 27 Oct 2022 17:00:00 +0000 https://ozobot.com/?p=18268 It’s spooky season and we are loving it! From carving Evo in a pumpkin, to hosting an Evo costume contest, can you tell Halloween is one of our favorite holidays? We are so excited to see all the costume creations everyone comes up with, but before we can choose a winner, let’s check out some …

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It’s spooky season and we are loving it! From carving Evo in a pumpkin, to hosting an Evo costume contest, can you tell Halloween is one of our favorite holidays? We are so excited to see all the costume creations everyone comes up with, but before we can choose a winner, let’s check out some of our favorite October OzoThings

Keep reading to see some of our favorite STEAM projects from this month. 

Bend it like Evo 

Who knew Evo could play soccer? Mrs. Cutler’s fourth grade class spent their last few minutes of class time having an Evo soccer game. The students used the Evo App to control their Evos to make some awesome moves on the “soccer field.” 

Evo and The Great Salmon Migration 

Katie Exum and her students used Color Codes to draw out the Pacific salmon migration. Her students had to plan ahead for different obstacles that salmon encounter on their journey from Washington to Alaska. Such a fun and creative activity! 

Breast Cancer Awareness 

October is Breast Cancer Awareness month and students at New Brunswick Public Schools coded their Evos in support! To learn more about how you can support breast cancer check out the National Breast Cancer Foundation

How many pumpkins can Evo hold?

Leka DeGroot had her second graders use their critical thinking skills to come up with a solution to transfer their pumpkins from the pumpkin patch to home. Students had to create their own Evo accessory and use Color Codes to get their Evo back home. For more fun spooky lessons that encourage critical thinking, check out our Halloween Lessons Blog!

That’s a Strike for Evo! 

Evo is great at bowling, and it has nothing to do with Evo’s shape… okay, maybe it does. Third graders in Mrs. Shearer’s class used Color Codes to create the perfect bowling path for Evo to follow in this fun classroom STEAM activity. 

Did you know we have our very own Ozobot bowling pins? They can be downloaded from our CAD Library and 3D printed! Check them out here

Trick-or-Treat with Evo 

Students at Britton Norwich Learning Campus used the Ozobot Trick-or-Treat lesson to code their Evo to ‘Trick-or-Treat’ and collect as much candy as they can before the timer runs out. This lesson can be found in Ozobot Classroom alongside 700+ other STEAM themed lessons! 

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Evo Costume Contest – Enter for a Chance to Win a Surface Laptop SE! https://ozobot.com/evo-costume-contest-enter-for-a-chance-to-win-a-surface-laptop-se/ https://ozobot.com/evo-costume-contest-enter-for-a-chance-to-win-a-surface-laptop-se/#respond Thu, 20 Oct 2022 17:00:29 +0000 https://ozobot.com/?p=18162 We’re having an Evo costume contest! Oh, and did we mention that it’s a GIVEAWAY? Ozobot’s Halloween costume contest giveaway starts now! Dress Evo up for Halloween and share your photos on Instagram and Twitter using #EvoCostumeContest for a chance to win a brand new Surface Laptop SE!  Contest begins 10/20/22 at 9am PDT and …

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We’re having an Evo costume contest! Oh, and did we mention that it’s a GIVEAWAY?

Ozobot’s Halloween costume contest giveaway starts now! Dress Evo up for Halloween and share your photos on Instagram and Twitter using #EvoCostumeContest for a chance to win a brand new Surface Laptop SE

Contest begins 10/20/22 at 9am PDT and ends 10/28/22 at 11:59pm PDT. Voting will take place 10/31/22 and the winner will be announced 11/1/22. No purchase necessary. Available to participants 18 years and older. US only; void where prohibited. Subject to terms and conditions. 

Need some inspiration? Check out some of our favorite Evo costumes from past years. 

Evo Starbucks Halloween Costume
Evo Up Halloween Costume

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Carve a Pumpkin with Evo https://ozobot.com/carve-a-pumpkin-with-evo/ https://ozobot.com/carve-a-pumpkin-with-evo/#respond Fri, 14 Oct 2022 20:00:08 +0000 https://ozobot.com/?p=17992 We’re getting in the Halloween spirit  with a custom Evo stencil for pumpkin carving! This is a great activity to do in the classroom or at home with a supervising adult.  Follow these steps to create an Evo jack-o-lantern:  Make sure to cover the area you’ll be carving the pumpkin in with paper towels, newspaper, …

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We’re getting in the Halloween spirit  with a custom Evo stencil for pumpkin carving! This is a great activity to do in the classroom or at home with a supervising adult. 

Follow these steps to create an Evo jack-o-lantern: 

  1. Make sure to cover the area you’ll be carving the pumpkin in with paper towels, newspaper, or a large garbage bag. It can get a little messy! 
  2. Cut a lid into the top of the pumpkin. We recommend adding in a little notch so it is easy to remember how to put the lid back on and where it goes.
  3. Scoop out the inside of the pumpkin. If you want, you can save the seeds and bake them with your favorite seasoning for a tasty snack! 
  4. Now this is when it gets fun, take the stencil and tape it into place on the pumpkin. With your pumpkin carving kit (we used this pumpkin carving kit), use the hole poking tool to outline the parts that need to be cut out and outlined. 
  5. Once you have it outlined with the poking tool, take a sharpie and draw out what needs to be cut out and the outline of Evo. 
  6. Now it’s time to carve! Take the pumpkin carving tool and start carving your pumpkin, ensuring you take your time and be cautious using the tools. 
  7. This next part is where you can get creative! Where it says “outline” you can choose to leave the sharpie or you can lightly carve the pumpkin so the outline shows but doesn’t go all the way through the pumpkin, the choice is yours! 
  8. And that’s it! Decorate your entryway or classroom with the perfect STEAM-themed pumpkin.

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October Outstanding STEAM Educator Spotlight: Emilie Workman https://ozobot.com/october-outstanding-steam-educator-spotlight-emilie-workman/ https://ozobot.com/october-outstanding-steam-educator-spotlight-emilie-workman/#respond Thu, 13 Oct 2022 17:00:00 +0000 https://ozobot.com/?p=17545 “STEAM education is an approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. It encourages students to use critical thinking and take risks in out of the box thinking, (What is STEAM Education, Arts Integration).”  Emilie Workman is a STEAM teacher …

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“STEAM education is an approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. It encourages students to use critical thinking and take risks in out of the box thinking, (What is STEAM Education, Arts Integration).” 

Emilie Workman is a STEAM teacher for grades K-6 in Baldwin County, Alabama and has been encouraging her students to use critical thinking for the past 23 years. 

Continue reading to learn more about Emilie and her excitement for bringing STEAM into the classroom.

As we reflect on the last two years that were unlike any others, are there any tools or resources you used in 2020-2021 that you’ll continue using in 2022/2023 and beyond?

Baldwin County Schools went back to in-person learning with masks in the fall of 2020, so the only virtual learning experience I have encountered was from March through May of that year. Due to the pandemic, our county now has a few built-in e-learning days within the school calendar. In our county our students are 1:1 with devices, and we use Chromebooks. Students use the Chromebooks daily and take them home nightly

The continued use of technology and e-learning days help students be prepared for virtual learning if needed. I am encouraged by the improvements made by many resources/websites we used prior to the pandemic. I think the improvements made were due to the increased demand stemming from the massive amount of students that continued to be virtual through the 2020-21 school year.

We use Google Classroom as a digital platform for our classroom learning and will continue to use it in years to come. I enjoy using Ozobot, Dash robots, Micro:bit, Makey-Makey, Flip-grid, See Saw, We-video, Adobe Spark, Discovery Education, and many other resources we have at our school to teach standards. These resources have really improved the last two years to make it very simple to use with all grade levels.

Please describe one (or more) Ozobot project(s) from this school year and the impact it had on your students.

I have used many of the Ozobot lessons from the online library of lessons that is offered on the website. These lessons and videos are awesome!! They are easy to follow, understand, and prepare. The students absolutely love these lessons. The lessons in the library also allow me to use what I need based on the time that I have. The Ozobot lessons can be assigned for students with video directions and steps to follow which can be assigned to the google classroom as well as the ability to adapt for a whole group lesson and activity if chosen.

Students practicing their color codes skills

I have used the energy road trip lesson with all fourth graders at our school. Students were studying potential and kinetic energy in the classroom and could apply their knowledge to this activity when they came to our STEAM lab. The students enjoy this lesson each year. The kindergarten and K-4 students at our school have used the Evo’s to practice the letters in the alphabet and the recognition of numbers. The lesson library has great tools to use that allow students to practice tracing the letters and numbers then watch Evo follow their line using Color Codes. I love how Evo can be used at any grade level with all students to aid in their learning.

The cross-curricular lessons have also been very valuable to me and other teachers on our Campus.

The fifth grade teachers and I used the constellation lesson from the Classroom library and slightly modified it to meet the needs of our students. Students had been learning about constellations in the classroom and were able to create constellations in the STEAM lab, code their constellations, then have Evo travel their constellations. We could also tie in math with scaled distance between the stars to form the constellations.

I have also used many of the holiday activities that are posted in the lesson library because they are great problem solving activities and fun. The students enjoy them so much that they don’t even feel like they are learning when they are using Evo. Many of these fun lessons teach the students the needed problem solving skills, perseverance, and collaboration when working with other classmates.

The first grade teachers created a lesson using Evo to help them teach some of their social study standards. The students were learning about the local government leaders and the state in which they lived. We found an outline of our state and dressed Evo as the governor. The students had to code a path from the capital of the state to the city where the students lived.

You’re someone who’s passionate about making CS accessible for every student. How would you “grade” the current state of CS education in your state? What do you see changing or hope to see change in the coming years?

Coding Evo using color codes

I teach in a county of our state that is very fortunate to have a variety of CS resources readily available at our fingertips. I am also lucky to be at a school that believes in STEAM education and empowering students to lead their own learning. I know that there are schools in our county that don’t have the resources that our school has and there are counties around the state that don’t have 1:1 devices. So, we are very fortunate!

I hope that more teachers will see the value in STEAM education and will be motivated to learn themselves through Professional Development so that they will feel comfortable in their classroom using the technology. My teaching is a little different in that I am not afraid to let the students know that I don’t have all the answers when using the new technology, but that we will figure it out together. Sometimes not having all the answers teaches students problem-solving skills as well. Technology is constantly changing and it can be difficult to keep up with if you feel like you have to know everything before using it with the students. My students are constantly teaching me or we are learning together.

What is your favorite part about being a STEAM educator?

I just started my twenty-third year of teaching and I absolutely love what I do. I have taught many different grades over the years and have been out of the classroom as a Math Coach for a period of time before returning to the classroom. I recently moved to my current position as STEAM Coach beginning the 21-22 school year. In this position I am able to teach all K-6th grade students during a STEAM class and assist teachers in the classroom with STEAM Education.

I am able to work with the teachers to discuss the standards that they are teaching and determine how the time in the STEAM lab can help the student’s learning. The teachers also stay in the STEAM lab during this time to learn alongside the students and help as needed. I enjoy watching the students learn and discover new things while in the STEAM lab. It also helps that I get to have a lot of fun with the students during the lessons I teach and there is never a “dull” moment.

Why did you want to become a teacher? Is there someone who inspired you when you were younger?

I have been around teaching and education my entire life. My mother was a teacher, assistant principal, then principal before retiring. Even in retirement she is an online education instructor for college students. I also had awesome teachers in school that have shaped me into who I am today. Teaching elementary students was something that I also wanted to do. I love working with and teaching students. Seeing students’ new learning or “light bulb” experience never gets old. I was recently walking in the school building as the car line was continuing and one of our kindergartners was getting out of the car and with much excitement she said, “Mom, mom, look it’s the STEAM girl.” Teaching children with STEAM brings so much excitement not just to them, but me as well.

What grade do you teach and why do you like teaching that age of students?

I have the pleasure to teach and shape all grade levels K- 6th with STEAM learning. Each grade level brings a different challenge and enjoyment to teaching.

What made you interested in teaching STEAM?

STEAM is a relevant way of teaching the standards and an easy way to make connections with all the content areas. As a professional educator I also try to model the idea to others as being a “lifelong learner”. I have been interested in STEAM learning because it is the way forward in education to help our students be prepared for secondary education and jobs when they graduate. STEAM learning is engaging, motivating, and relevant for students which makes me interested in continuing my own growth.

“What Is Steam Education?” The Institute for Arts Integration and STEAM, 8 Sept. 2022,  https://artsintegration.com/what-is-steam-education-in-k-12-schools/.

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Thanksgiving Themed Lessons https://ozobot.com/thanksgiving-themed-lessons/ https://ozobot.com/thanksgiving-themed-lessons/#respond Mon, 10 Oct 2022 17:00:00 +0000 https://ozobot.com/?p=17185 What are you thankful for? Family, friends, food? In addition to the great food and time with family that Thanksgiving has to offer, we are thankful for teachers and education! While we know planning holiday themed lessons can be tough, we got you, teachers, covered. We have great Thanksgiving themed lessons in Ozobot Classroom to …

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What are you thankful for? Family, friends, food? In addition to the great food and time with family that Thanksgiving has to offer, we are thankful for teachers and education! While we know planning holiday themed lessons can be tough, we got you, teachers, covered. We have great Thanksgiving themed lessons in Ozobot Classroom to integrate STEAM into the holiday. 

Check out our favorite Thanksgiving lessons below:

Gratitude Party: A Thanksgiving Activity

Students identify what they are thankful for in this Thanksgiving STEM activity

Grades: 2 – 8

Social Studies, SEL/Digital Citizenship

In this lesson, students will identify what they are grateful for. They will then cut out and build a 3D flower, a pyramid, a cube, and a triangular prism and place them along the path to a Gratitude Party using Color Codes.

View Lesson → 

Balloons Over Broadway – But Better!

Students design their own Macy's Day Parade in Balloon's Over Broadway - But Better STEM activity

Grades: 1 – 5

ELA

After reading the biography Balloons over Broadway, students will design their own Macy’s Day Parade-inspired balloons using markers, balloons, and other craft materials. Students will then show off their balloons by attaching them to Evo using line following! 

View Lesson → 

Balloons over the Library: Ozobots on Parade

Students create a parade path using color codes for Evo to follow in this Thanksgiving STEAM lesson

Grades: PK – 1

Social Studies, Art, ELA

Similar to the Balloons Over Broadway – But Better! Lesson, this activity references the book, Balloons over Broadway. In this activity students will create a parade path using color codes for Evo to follow. 

View Lesson → 

How to Catch a Turkey

A picture of How to Catch a Turkey STEAM activity. Students create a trap using color codes to catch the turkey (Evo)

Grades: 1 – 5

Science, ELA

This wonderful lesson is accompanied by the book, How to Catch a Turkey, by Adam Wallace, illustrated by Andy Elkerton. After reading the book, students will create a trap using color codes to catch the turkey (Evo)!

View Lesson → 

Balloons and Ozobots!

Students create a map for Evo to travel on using color codes in this STEM activity

Grades: 4 – 6

Computer Science, Engineering/Tech

In this lesson, students will create a map for Evo to travel on using correct color codes. They will then use rubber bands, zip ties, and tape to engineer a support system to hold their balloon up in the air while Evo moves through the map. 

View Lesson → 

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September OzoThings – Back-to-School Edition https://ozobot.com/september-ozothings-back-to-school-edition/ https://ozobot.com/september-ozothings-back-to-school-edition/#respond Fri, 30 Sep 2022 17:00:00 +0000 https://ozobot.com/?p=17432 The first full month of school has come to an end and we are loving all the Ozobot projects we’ve seen! From dance routines to learning about water cycles, Evo has been busy keeping up with your classroom creations. We can’t wait to see what else you, teachers, have in store for the rest of …

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The first full month of school has come to an end and we are loving all the Ozobot projects we’ve seen! From dance routines to learning about water cycles, Evo has been busy keeping up with your classroom creations. We can’t wait to see what else you, teachers, have in store for the rest of the school year!

Continue reading to see some of our favorite September STEAM projects and lessons!

Algebra 1 can be fun! 

Math can be a challenge but luckily for the Lone Star Rangers they have Evo to help them out! Students used Color Codes to learn about equations and inequalities and the best part, they had a blast! Keep up the great work Rangers! 

A trip around town

First graders at Van Meter learned about their community and the important places by going on a walk around their school. They then used Color Codes to code Evo on different routes around Van Meter. What a fun activity! 

Evo-maze 

Students at Poplar Elementary put their Ozobot Blockly skills to the test with this fun and challenging activity. In groups, the students created a maze out of beads and then had to switch mazes with another group to code Evo to go through the maze. 

Water Cycles and Evo 

Students at H.E. Corley Elementary School learned about Water Cycles with one of our community lessons, Water Cycles. They used Color Codes to identify and describe the cycles water goes through. Awesome work Ms.Townsend and Ms.Knoche, keep up the great work! 

Evo dance party 

What’s better than a dance party? An Evo dance party! Students at Citrus Elementary coded their Evo’s using Ozobot Blockly to dance to music of their choice. What an awesome activity to practice using Ozobot Blockly and keep students engaged. 

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Intro to Ozobot Blockly Video Lessons – Grades K-1 https://ozobot.com/intro-to-ozobot-blockly-video-lessons-grades-k-1/ https://ozobot.com/intro-to-ozobot-blockly-video-lessons-grades-k-1/#respond Wed, 28 Sep 2022 19:57:18 +0000 https://ozobot.com/?p=17044 Introduction to Ozobot Blockly updated video lessons are here, available for grades Kindergarten through first. Each video lesson contains a full lesson plan, a student-facing instructional video with direct steps, with flexibility to teach in person or remote.  These lessons are designed for all educators and students; no coding or CS experience needed. They’re the …

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Introduction to Ozobot Blockly updated video lessons are here, available for grades Kindergarten through first. Each video lesson contains a full lesson plan, a student-facing instructional video with direct steps, with flexibility to teach in person or remote. 

These lessons are designed for all educators and students; no coding or CS experience needed. They’re the perfect place to start if:

  • You’re looking to build foundational CS skills
  • You want an introduction to Ozobot basics, before moving on to content-integrated Ozobot lessons in math, ELA, science, and more

Lessons:

Introduction to Ozobot Blockly 01: Basic Training

New Blockly video lessons Basic Training for beginners in grades K-1 by Ozobot

Grades: K-1
Computer Science

In this lesson, students will learn how to navigate through Ozobot Blockly, program simple block-based code, and run code on their Evo.

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Introduction to Ozobot Blockly 02: Sequences

Blockly video lessons: Sequences for beginner STEM students

Grades: K-1
Computer Science

Students will learn about sequences in programming, and program their Evo to perform a series of commands in order, according to actions in a short story.

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Introduction to Ozobot Blockly 03: Loops

Grades: K-1
Computer Science

Students will build a short sequence and add a count-controlled loop to program Evo to travel in a square.

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Introduction to Ozobot Blockly 04: Forever Loops

Grades: K-1
Computer Science

Students will use the days of the week, and seasons of the year to create programs using forever loops.

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Introduction to Ozobot Blockly 05: Debugging

Grades: K-1
Computer Science

Students will identify incorrect and correct blocks that are hidden in programs by holding up a paper cut-out of the block.

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Introduction to Ozobot Blockly 06: Skills Check

Grades: K-1
Computer Science

Students will review the concepts they have learned in the previous five lessons, and finish with an Ozo-vacuum.

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Introduction to Color Codes: Video Lessons https://ozobot.com/introduction-to-color-codes-video-lessons/ https://ozobot.com/introduction-to-color-codes-video-lessons/#respond Fri, 16 Sep 2022 17:00:00 +0000 https://ozobot.com/?p=16861 Introduction to Color Codes video lessons bring computer science to any classroom! Each lesson contains a full lesson plan, with a student-facing instructional video, with flexibility to teach in person or remote. All of the lessons are aligned with CSTA and ISTE standards, so you can ensure your students in grades K-12 are gaining the …

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Introduction to Color Codes video lessons bring computer science to any classroom! Each lesson contains a full lesson plan, with a student-facing instructional video, with flexibility to teach in person or remote. All of the lessons are aligned with CSTA and ISTE standards, so you can ensure your students in grades K-12 are gaining the 21st century skills they’ll need to create the future!

These lessons are designed for all educators and students; no coding or CS experience needed. They’re the perfect place to start if:

  • You’re looking to build foundational CS skills
  • You want an introduction to Ozobot basics, before moving on to content-integrated Ozobot lessons in math, ELA, science, and more

Introduction to Color Codes 01: Basic Training

Video Lessons for Introduction to Color Codes 01: Basic Training

Beginner coding concepts for students of all grade levels.

Grades: K-12

Computer Science 

Students will discover the basics about how to use Evo: turning on/off, calibrating, drawing lines, and programming with Color Codes.

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Introduction to Color Codes 02: Speed

Video Lessons for Intro to Color Codes 02: Speed

Easy, paper coding concepts for kids.

Grades: K-12

Computer Science 

Students will learn how to draw Color Codes to program Evo to change speed.

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Introduction to Color Codes 03: Special Moves and Win

A snapshot from video lessons for Introduction to Color Codes 03: Special Moves and Win

Easy coding lessons for all ages.

Grades: K-12

Computer Science 

Students will learn how to draw Color Codes to program Evo to complete special moves.

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Introduction to Color Codes 04: Direction

Video lessons for Intro to Color Codes 04: Direction.

Low prep beginner STEM activities for students.

Grades: K-12

Computer Science 

Students will explore the random choice Evo makes at intersections when not programmed to turn a certain direction. They will also program their bot to turn a specific direction at intersections and gain experience using u-turn codes.

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Introduction to Color Codes 05: Skills Check 1 (Grades K-2)

Video lessons Introduction to Color Codes 05: Skills Check for Grades K-2.
Easy stem lessons for beginners.

Grades: K-2

Computer Science 

Students check their understanding of using Color Codes to program their bot to move in a set direction, change speed or complete a special move to show the actions in a sentence.

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Introduction to Color Codes 05: Skills Check 1 (Grades 3-5)

Introduction to Color Codes 05: Skills Check 1 video lessons for grades 3-5

Grades: 3-5

Computer Science 

Students check their understanding of using Color Codes to program their bot to move in set directions, change speed, and complete special moves to show a sequence of events and move through a maze.

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Introduction to Color Codes 06: Timers

Introduction to Color Codes 06: Timers video lessons.

Easy screen-free coding activities for students

Grades: 2-12

Computer Science 

Students will learn Color Codes to program Evo to run and stop following a timer.  They will also observe how speed and time are related when programming their bot to complete a task.

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Introduction to Color Codes 07: Line Switch 

Introduction to Color Codes 07: Line Switch video lessons for STEM students

Grades: 2-12

Computer Science 

Students will learn Color Codes to program Evo to move in a set sequence to and from multiple lines that are not connected.

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Introduction to Color Codes 08: Counters

Introduction to Color Codes 08: Counters video lessons for beginner STEM students

Grades: 3-12

Computer Science 

Students will learn Color Codes to program Evo to count three things: intersections, turns at intersections, and changes in path color. Students will also learn how to use the Point Counter Color Codes.

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Introduction to Color Codes 09: Skills Check 2 (Grades K-2)

Introduction to Color Codes 09: Skills Check 2 for grades K-2.

Coding concepts for beginners.

Grades: K-2

Computer Science 

Students apply their understanding of Timers and Line Switch Color Codes to program Evo to complete a scavenger hunt.

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Introduction to Color Codes 09: Skills Check 2 (Grades 3-5)

Introduction to Color Codes 09: Skills Check 2 for Grades 3-5

Paper STEM activities for beginners.

Grades: 3-5

Computer Science 

Students check their understanding of using Color Codes to program their bot to run on a timer and switch lines to mimic playing soccer and scoring a goal.

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Introduction to Color Codes 09: Skills Check 2 (Grades 6-12)

Introduction to Color Codes 09: Skills Check 2 for Grades 6-12

Advanced STEM students use Timer, Speed, and Line Switch Color Codes to complete a maze

Grades: 6-12

Computer Science 

Students will use the Timer, Speed, and Line Switch Color Codes to complete a maze of disconnected lines in less than thirty seconds. As an optional extension, students will use the Point Counter Color Codes to solve a number puzzle.

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Ozobot’s Top STEAM Lessons https://ozobot.com/ozobots-top-steam-lessons/ https://ozobot.com/ozobots-top-steam-lessons/#respond Thu, 15 Sep 2022 17:00:00 +0000 https://ozobot.com/?p=16895 The 2022-2023 school year is here and we’ve got some great Ozobot STEAM lessons for teachers to use in the classroom. We’re lightening your load, with this list of top STEAM lessons found only in Ozobot Classroom. From kindergarten through middle school, these Ozobot lessons cover constellations to different kinds of animals– we’ve got it …

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The 2022-2023 school year is here and we’ve got some great Ozobot STEAM lessons for teachers to use in the classroom. We’re lightening your load, with this list of top STEAM lessons found only in Ozobot Classroom. From kindergarten through middle school, these Ozobot lessons cover constellations to different kinds of animals– we’ve got it all! 

Check them out below: 

Kindergarten – Stargazing with Ozobot

Stargazing with Ozobot is a top STEAM Lessons for kindergartners

Science, Art 

In this lesson, students will learn about the different constellations and recreate a constellation of their choosing for Evo to follow along using Color Codes.

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First Grade – Creating a Penguin Habitat

Creating a Penguin Habitat - top STEAM lessons for first graders

Science 

After learning all about penguins and their habitats, diets, and predators, students will create their own penguin habitat for their penguin, “Evo,” to navigate through.

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Second Grade – Ozo-bug Zoo Exhibit

OzoBug Zoo Exhibit - top STEAM lessons for second graders by Ozobot

Science, Math, Engineering/Tech, Computer Science

Using Color Codes, students will be presented with the challenge of creating a Ladybug exhibit at a new zoo including key features of a habitat. They will then create a path for their “ladybug” to travel through. 

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Third Grade – Life Cycles

Life Cycles is the top STEM lesson for third graders by Ozobot

Science 

In this lesson, students will create interactive diagrams to show the life cycles of two different organisms. Students will then compare and contrast the two different life cycles using Color Codes

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Fourth Grade – Energy Road Trip

Explore the top STEM lessonf or fourth graders with Energy Road Trip by Ozobot

Science 

For this lesson, students will use line following and Color Codes to program their bot to mimic a car to demonstrate potential energy and changes in kinetic energy. They will also have to identify when their car should show potential energy, increase in kinetic energy, and decrease in kinetic energy.

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Fifth Grade – A Year in Constellations

Explore the best STEM activity for fifth graders with A Year in Constellations

Science

In this lesson, students will draw a model of a constellation by plotting the points of the stars,  connecting the stars with markers and  incorporating at least three Color Codes in their constellation drawing for Evo to follow.

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Middle School – Engineering Design Process Lesson 2

Explore the top STEM lesson for middle schoolers with Engineering Desing Process Lesson 2 by Ozobot

Science, Engineering/Tech

In this lesson, students will use the Engineering Design Process to solve a problem with a time limit.They will create and build a model to solve the problem of getting their bot from the Lunchroom to the Science Classroom in 30 seconds while avoiding obstacles.

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